您的浏览器禁用了JavaScript(一种计算机语言,用以实现您与网页的交互),请解除该禁用,或者联系我们。 [Skillsearch]:2024年游戏和互动行业薪酬和满意度报告 - 发现报告

2024年游戏和互动行业薪酬和满意度报告

文化传媒 2025-11-19 Skillsearch 淘金 曹艳平
报告封面

FOREWORD This year marks our10th annual Games & Interactive Salary & Satisfaction Survey! Every year for the last decade we have conducted a survey aimed at the brilliant andtalented people of the games & interactive industries. The survey covers not only salary,but also a range of other points of interest which grow and vary year to year. This year we covered brand new topics based on current events, noting the changesthat have come from industry wide layoffs and redundancies and we take a close lookat how they have impacted the priorities of those in industry and as a result we haveseen some changes this year that haven’t been observed in previous years. For the firsttime we see “concerned about the future of the company” as a consistent top 3 placerwhen it comes to reasons to change job, which reflects the current concerns around jobsecurity and the shutting down of studios over the past months. Another interestingpiece of data is that 24% of respondents are considering leaving the industry as a resultof redundancies. This could mark big changes for the industry and the studios stillworking to stay open. The last insight I’d like to highlight is the drop in the number ofpeople working remotely both full time and hybrid. Notably those expecting to workremotely one day or more a week in Western Europe has dropped from 88% to 75% inthe last year. This leads me to consider how studios are encouraging their employees tocome onsite, and whether the office/studio spaces needed for this in person work couldcontribute to the budget constraints and rising costs that many studios are facing. With 66% of respondents filling out our survey for the first time, we are continuing tocollect data from more and more people, even a decade on. We are so happy tocontinue to produce these reports for the industry we love and provide for, we aredetermined to do all we can to help you find new roles and provide studios with the bestinformation we can through our reports. We even had three respondents complete our survey for the tenth time, so whether it’syour first or tenth time taking part, thank you. If you have any questions about the areas that we touch on in this report, then asalways, we’d love to hear from you. We will be producing a series of follow up reportscovering topics such as the gender pay gap and a deep dive into how the industry haschanged over the decade we have been collecting data. If you have any requests of anarea or topic, you’d like us to cover in a mini report, please do get in touch! Alternatively, if you or your studio would like us to look into a specific area or job titlethen please get in touch and we will look into to attaining this data for you. Once againthis year we have an online feedback form to improve our efficiency in answeringsurvey-related queries. If you have any questions, requests or feedback, please visit ourfeedback form and we’ll get back to you as soon as possible. Finally, thank you again to everyone who completed our 10th annual survey or simplyspread the word. We had the highest response rate to date, resulting in a huge £1,049donated to SpecialEffect (our first time hitting a thousand) and 2000 trees plantedthrough Ecologi. Please enjoy this year’s report!Giles DEMOGRAPHICSINDUSTRY REDUNDANCIESSTUDIO PRIORITIESCOST OF LIVING CRISIS4 DAY WEEKPOINTS OF INTERESTUKWESTERN EUROPEEASTERN EUROPENORTH AMERICAASIAGLOBALPROGRAMMINGARTCONTENTS DEMOGRAPHICS DEMOGRAPHICS DEMOGRAPHICS SURVEY RESPONDENTS BY COMPANY SIZE INDUSTRY REDUNDANCIES INDUSTRY REDUNDANCIES AVERAGE CONCERN FOR THE INDUSTRY OF THOSE WHO HAVE BEEN MADE REDUNDANT, THE MAJORITY WERE: MALE MID-SENIOR LEVEL BASED IN THE UK AND WESTERN EUROPE WORKING IN ART, PROGRAMMING AND DESIGN IT IS POSSIBLE THAT THESE STATISTICS ARE SIMPLY A REFLECTION ON THE COHORT OF THIS YEAR’SSURVEY, AND NOT AN ACCURATE DEPICTION OF THE REDUNDANCIES THAT WERE MADE IN THE ENTIREMARKET. STUDIO PRIORITIES BUDGET CONSTRAINTS FINDING HIGH QUALITYNEW HIRES GROWTH OF MOBILE GAMING RISING COSTS COST OF LIVING CRISIS 83%ANTICIPATE FEELING ANEGATIVE IMPACT INTHE FUTURE EMPLOYER STRATEGIES TO HELPWITH THE COST OF LIVING CRISIS 78%ARE CURRENTLY FEELING ANEGATIVE IMPACT DUE TOTHE COST OF LIVING CRISIS LACK OF SAVINGS 4 DAY WEEK 82% HAVE POSITIVE FEELINGS TOWARDS THE FOUR DAY WEEK 4 DAY WEEK IMPACT OF FOUR DAY WEEK ON... RELOCATIONPOINTS OF INTEREST HAVE TURNED DOWN A ROLE DUE TO THERELOCATION PACKAGE NOT BEING RIGHT RECRUITMENT PROCESSES EDUCATIONPOINTS OF INTEREST 41% ARE EITHER INVOLVED INEDUCATIONAL INITIATIVESPERSONALLY OR THROUGHTHEIR STUDIO, OR PLAN TOBECOME INVOLVED INEDUCATIONAL INITIATIVES UK UK UK UK TOP REASONS TO CHANGE JOB Financial remunerationBetter/more challenging projectsConcerned about future of companyOtherBetter company culture/atmosphereLimited opportunities for promotion at current companyEnd of freelance/contract positionWant to re-skill/change disciplineMore remote or flexible workingIncreas